Indigenous engine to power Elder Scrolls V

Bethesda Software has confirmed that Elder Scrolls V: Skyrim will be powered by an internally coded engine.

Developed under the direction of Todd Howard, the long-awaited sequel to Elder Scrolls IV: Oblivion is slated to be released for Windows, PS3 and Xbox 360 on November 11, 2011.

“It’s exciting finally to announce the game,” said Howard.

“We’ve [actually] been working for many years on Skyrim and the technology behind it. A new Elder Scrolls game has been a long time coming, and we can’t wait to show it off.”

It should be noted that rumors of a fifth Elder Scroll game were recently published by Eurogamer Denmark, which reported that the title was currently in production – with content featuring definite “fantasy-sounding phrases” like Dragon Lord and The Blades.

“The same source confirmed, with official game documents in hand, that this will be the chronological sequel to what happened in The Elder Scrolls IV: Oblivion, which is the latest game in the now 16-years-old Elder Scrolls saga and by itself one of the better RPGs for PC and consoles,” said Eurogamer Denmark Editor-in-chief Kristian West.


“[So], the sequel to Oblivion is coming, we can hereby confirm without hesitation. It’s been a while since 2006, hasn’t it?”



Yes, Elder Scrolls IV: Oblivion may be one of the most amazing fantasy role-playing games *ever* created.

I don’t know about you, but I’ve certainly been waiting impatiently for a sequel since, well, forever!

[[Xbox 360]]