Chicago (IL) – A Capcom blog post has confirmed that Marvel vs. Capcom 2 will be available for the Xbox Live Arcade and PlayStation Network by the summer of 2009. However, a demo for PlayStation users is expected to be released sometime this week.
According to Capcom, the latest version of the title is based on the Dreamcast code base and will feature HD upscaling options.
“Given that most people play Xbox 360s and PS3s on HD TVs, it’s important to help make the game look better. We’ve refined our real-time sprite filtering to use even more advanced techniques and we’re providing two upscaling options for the sprites…One we’ve termed ‘Crisp’ the other we’ve termed ‘Smooth,’ read the blog post. “The backgrounds in MvC2 are all 3D, and when rendered at higher resolutions look fantastic. The original textures and assets from the Dreamcast were actually much higher quality than the Dreamcast could really display at the time and when shown in HD, the impact is really quite amazing.”
The new Marvel vs. Capcom 2 will also support widescreen options.
“The camera field of view was widened and there are a few camera tricks that minimize any impact on the gameplay. Play area is unchanged, and this is not a zoom and crop like HD Remix was. The gameplay area will be in a 4:3 field, while the viewing area will be widescreen. At the same time, for purists and competitive play, a 4:3 option (with vertical bars on the left and right) still exists,” explained Capcom.
In addition, all 56 characters will be unlocked at the start for immediate play so that players won’t “need to mess with save game data or hacked versions.”