Ouya CEO Julie Uhrman says her priority right now is making sure there is strong content for the console’s launch.
In an interview with Gamasutra, Uhrman said, “We definitely want to put money into game development. We’re having conversations with a number of developers about their best projects that will sort of showcase the potential of Ouya.”
She affirmed the necessity of having those deals in place sooner rather than later. “We understand that great games take a long time to develop and build, and we want to make sure we’re having conversations today so we can bring them to Ouya as close to launch as possible,” she said.
Thanks to its massive Kickstarter campaign, Ouya has raised more than $8 million in funding, from people who want no equity in the company and will simply be happy with an Ouya device.
Ouya boasts a quad-core Nvidia Tegra 3 processor, 1GB of RAM and 8GB of storage, making it a decent competitor in this niche space.
Streaming video game devices appear to be the big thing these days. Onlive has gained both fame and infamy, and earlier this year, Sony acquired Gaikai, the other key player in the “Netflix for video games” market.
Of course, Android isn’t exactly the biggest name in the world of gaming, so this project is very interesting in many respects. We’ll see if it can pull of what it’s trying to achieve.